[iDC] Re: Interactive City: irrelevant mobile entertainment?
Mark Shepard
mshepard at andinc.org
Thu Aug 17 16:22:41 EDT 2006
Hi there,
It's encouraging to find such an outpouring of interest and critique
on the subject of locative media and its relation to pyschogeography,
mapping and urban play. While we had originally planned on addressing
many of these issues in September as part of the Architecture and
Situated Technologies thread, I think the current discussion provides
an opening to address how an evaluation of certain locative media
practices (and their failures) might provide a "sandbox" for thinking
through the opportunities and dilemmas of a near-future world of
networked "things". From locative media to atoms, bits and ubiquity.
As someone whose interest in the Situationists predates my work in
new media, I have long felt uncomfortable with media art practices
that claim or aspire to transpose concepts of pyschogeography and
tactics of the dérive or detournment to contemporary urban
environments. It is critical to remember that the dérive emerged in a
specific historical context, one that I would argue no longer holds.
In part a response to 20th century urban planning strategies promoted
by modern architects associated with CIAM (Congrès International
d'Architecture Moderne), the dérive sought to reclaim a space for the
creative capacities of an imaginative subject in face of an onslaught
of the functional rationalization of modern capitalism. CIAM's
strategies aimed to reorganize the city - perceived as an ailing
beast in need of a cure - through a strict functional segregation of
dwelling, work and recreation (leisure) zones connected by
rationalized transportation corridors. Citing a 1952 study by
Parisian sociologist Chombart de Lauwe that mapped the movements made
in the space of one year by a student living in the 16th
Arrondissement, Debord expresses outrage that her itinerary "forms a
small triangle with no significant deviations, the three apexes of
which are the School of Political Sciences, her residence and that of
her piano teacher." [1] To a certain extent, the dérive was conceived
to explicitly counteract this rationalization of patterns of movement
through the city and the corresponding limitations imposed on the
diversity, messiness, and richness of urban life. Understood as a
form of ludic play, the expressed aim was to free people from "their
relations, their work and
leisure activities, and all their other usual motives for movement
and action, and let themselves be drawn by the attractions of the
terrain and the encounters they find there." With regard to
kanarinka's comment about the gentleman invited to drift with them
who "summed it up nicely" by saying "Sorry, I can't go with you. I
have to work here until 8PM and then I have to go to my other job," I
would argue that it is precisely this mentality that the dérive
sought to address.
In evaluating locative media projects claiming or aspiring to a
Situationist agenda, I often find myself questioning to what extent
their deployment of mobile technologies ends up actually reifying
this rationalization of patterns of use or movement. Put another way,
to what extent do conventions for the use of consumer mobile
technologies actually contribute to CIAM's agenda in their
codification of modes of interaction with and within the contemporary
city? Perhaps the most pertinent question for locative media might
be: how might these technologies be (mis)used in an attempt to
counteract (rather than reinforce) an ongoing rationalization and
commodification of urban life? It would seem less a question of
"locating" oneself, perhaps more one of getting lost...
Brian Holmes' critique of locative media [2] focused on a perceived
noncritical ("naive") adoption of GPS technologies and Cartesian
mapping systems in the context of Situationist aesthetics.
Specifically, Holmes attacks the non-reflexive use of technologies
developed by the military and their domestication in the context of
scenarios of play, where aesthetics becomes politics as decor. This
critique was originally delivered at a workshop held at the RIXC
center in Latvia in 2003. Since then the field has expanded
significantly, and while early locative media projects may have
relied heavily on these technologies, it would be difficult to
identify locative media exclusively with either GPS or Cartesian
mapping today. At the same time, some contemporary projects built on
GPS are far more reflective of the dark side of locative media. [3]
This is not to say Holmes' critique no longer holds. Quite the
contrary, as it would seem it has been in many cases internalized by
the field. While this year's ISEA / ZeroOne San Jose symposium and
exhibition presented a few GPS-based locative media projects, they
were by no means the majority. Drew Hemmet et. al.'s LOCA project is
one example of a "pervasive surveillance project" aimed at raising
public awareness of how certain consumer technologies (bluetooth in
this case) enable tracking in ever more subtle ways. [4] Alison
Sant's paper "Redefining the Basemap" [5] addressed the fact that
many locative media projects still "remain bounded by datasets that
reinforce a Cartesian and static notion of urban space" and made a
call for alternative methods of mapping the city, particularly ones
addressing the temporal dimension of urban experience.
The critique of GPS and Cartesian mapping systems is by no means new.
Laura Kurgan's exhibit "You Are Here: Museu" (1995) [6], addressed
the uncertainties that arise when relying on satellite tracking
systems to know "where we are." Architect Stefano Boeri's essay
"Eclectic Atlases" (1997) [7] addresses the failure of satellite
imagery to adequately represent the contemporary metropolis and calls
for alternate methods for mapping the city as experienced "on the
ground." The exhibition and catalogue for "The Power of the City:
The City of Power" (Whitney Museum of American Art, 1992) [8]
explores alternative mapping practices of conceptual and performance
art from the 60s and 70s in terms their relation to Baudelaire's
Flaneur, Jameson's notion of cognitive mapping, and (then)
contemporary readings of Situationist aesthetics. Kevin Lynch, in his
oft cited treatise "The Image of the City" [10], acknowledged that
the emotional dimension(s) of his cognitive maps were beyond the
reach of his research methods. More recently Marina Zurkow, Scott
Patterson and Julian Bleecker's "PDPal" (2003) [9] asks what might
an "emotional" GPS look like?
Perhaps the most interesting take on the relevance of locative media
today is that of Marc Tuters and Kazys Varnelis as expressed in their
essay "Beyond Locative Media," published by Leonardo in conjunction
with the Pacific Rim Summit [11]. Acknowledging that locative media
has been attacked for its ambivalence with regard to commercial
interests and its reliance on Cartesian mapping systems, they find
these critiques nostalgic, "invoking a notion of art as autonomous
from the circuits of mass communication technologies", which they
argue no longer holds. Moreover, they make the case for locative
media as a "conceptual framework by which to examine the certain
technological assemblages and their potential social impacts. Unlike
net art, produced by a priestly technological class for an elite arts
audience, locative media strives, at least rhetorically, to reach a
mass audience by attempting to engage consumer technologies, and
redirect their power." At the dawn of an age where ubiquitous
networked objects outnumber humans as generators and receivers of
information, this effort is more important than ever.
+++
[1] Guy Debord. "Theory of the Derive" - http://
library.nothingness.org/articles/SI/en/display/314
[2] Brian Holmes. "Drifting Through the Grid: Psychogeography and
Imperial Infrastructure" - http://www.springerin.at/dyn/heft_text.php?
textid=1523&lang=en
[3] See the Institute for Applied Autonomy's "i-SEE - Now More than
Ever" - http://www.appliedautonomy.com/isee.html or Annina Ruest's
"Track the Trackers" - http://www.t-t-trackers.net/
[4] LOCA - http://www.loca-lab.org/
[5] Allison Sant. "Redefining the Basemap" - http://
www.intelligentagent.com/archive/ia6_2_interactivecity_sant_baseline.pdf
[6] Laura Kurgan. "You Are Here: Museu" - http://www.l00k.org/
youarehere/you-are-here-museu
[7] Stefano Boeri. "Eclectic Atlases" in The Cybercities Reader (NY:
Routledge, 2003)
[8] Cristel Hollevoet, Karen Jones, Timothy Nye. "The Power of the
City: The City of Power (NY: The Whitney Museum of American Art, 1992)
[9] Marina Zurkow, Scott Patterson and Julian Bleecker. "PDPal" -
http://www.pdpal.com/
[10] Kevin Lynch. "The Image of the City" (MIT, 1960)
[11] Marc Tuters and Kazys Varnelis. "Beyond Locative Media" - http://
netpublics.annenberg.edu/locative_media/beyond_locative_media
+
mark shepard
+
http://www.andinc.org
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