[iDC] "New Media" Programs + intro
Mechthild Schmidt
mschmidt at HouseWorksDigital.com
Sun Dec 17 11:00:37 EST 2006
Dear Trebor,
Dear list,
I have been lurking for long - despite your invitation, Trebor. I was
very caught up with Second Life + Real Life... but keep being
impressed with the list.
Your discussion on new media education finally pulls me into active
participation.
Here is my introduction, coupled with our approach to new media
education:
I am faculty at NYU, teaching in the BS in Digital Communications
and Media (DCoM) at the McGhee Division, SCPS.
I am coordinator of some of the concentrations below.
My background is in Fine Arts (Painting-Video in Berlin (Art
University UdK) and Combined Media (Hunter College, NYC)
After a tenure in the independent and broadcast communities I now
teach full-time.
Our program has a 'Professional Studies' orientation in its inclusion
of media management and media economics requirements.
The emphasis though is on a strong academic foundation in a liberal
arts core that leads to five concentrations students can choose from:
Digital Broadcasting and Telecommunications,
Computer Animation and Visual Effects,
Media Production: Film and Digital Video,
Newly added:
Game Production
Web Production
While an understanding of the relevant technologies is a must,
we emphasize basic crafts and historyin the foundation courses
(Drawing , Broadcast design, Typography, Language of Film, Digital
Gaming: History, Genres and Theory etc)
and
concept, design and message/ethics in the upper level courses
(Advanced Compositing and Visual Effects, Advanced Computer
Animation, Cinematography, Web: Narrative and Dynamic Structures,
Digital Gaming Networks, Visionary Concepts and Developments in
Motion Arts etc)
'Visionary Concepts' as well as 'Special Projects' can be filled with
current content, so we can react with some immediacy to developments
we consider interesting. Since you mention participatory cultures, my
class in 'Visionary Concepts' took place in Second Life after a month-
long art-historical introduction on media innovation and acceptance.
After the positive feedback we will continue our involvement in
Second Life to the extend that it advances the understanding and
hands-on exposure to current cultural developments.
Our new website should be up in March. Interim information can be
found under
www.scps.nyu.edu/dcom
This is becoming a long first post - so I will end it here.
Best,
Mechthild
Mechthild Schmidt
Digital Communications and Media
McGhee Division, New York University
726 Broadway, #669
New York, NY 10003
ms1831 at nyu.edu
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