[iDC] story web

Stallabrass, Julian Julian.Stallabrass at courtauld.ac.uk
Tue Jul 4 10:42:49 EDT 2006

On Eric's mordant but fundamental remarks:


In big-name gaming, we are already settled mostly with Hollywood
scenarios, so it's not clear that the Story Web would make things any
worse. It opens the possibility for two effects:


One may be simply to augment the power and ideology of existing gaming
narrative, creating greater immersion and arguably with it less critical
awareness on the part of players. That's a real possibility and danger.


The other is that it allows some more independent-minded people to
create plots that take players somewhere different-as I said in terms of
sophistication, moral grey areas, lack of neat endings and so on.


The issue of the quality of writing itself may matter less. One should
expect much less than wonderful stuff. But as with other mods, these
contributions often drop out of the picture as their reputation gets
around. Alexander Galloway had a look at the idea, and suggested
formalising this, so that players could choose to see ratings for each
story strand.





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