[iDC] sharing "new media" curricula/potentials
alexkillough
alexkillough at gmail.com
Sat Jan 27 20:23:42 EST 2007
Well, looks like my post struck at least one nerve; I'd like to
recontextualize my point of view briefly based on a passage from
Tiffany's post:
----snip----
This issue of what to teach generally and how to deliver the content and
structure the conversation? I hope to hear more about this in the
next few
days, but Sarah argues that teaching students about global economic
systems
might be a more necessary "real life" skill than teaching them
programming
----snip----
I am very interested in the the collusion of these two approaches-
global economies are beginning to rest upon data harvesting, mining,
integration, analysis, and 'real-time, dynamic' response (as in the
case of entities such as Acxiom, although this is just one of the
larger and more nefarious examples of a growing industry). Can we
teach students to enter this sphere and utilize the raw data in
creative intervention? And is this a viable bridge as one part of a
curriculum which would teach the basics of software practice along
with the realities and impacts of global economics?
On Jan 27, 2007, at 5:02 PM, Tiffany Holmes wrote:
> This issue of what to teach generally and how to deliver the
> content and
> structure the conversation? I hope to hear more about this in the
> next few
> days, but Sarah argues that teaching students about global economic
> systems
> might be a more necessary "real life" skill than teaching them
> programming
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