[iDC] sharing "new media" curricula/potentials

alexkillough alexkillough at gmail.com
Sat Jan 27 20:23:42 EST 2007


Well, looks like my post struck at least one nerve; I'd like to  
recontextualize my point of view briefly based on a passage from  
Tiffany's post:

----snip----
This issue of what to teach generally and how to deliver the content and
structure the conversation?  I hope to hear more about this in the  
next few
days, but Sarah argues that teaching students about global economic  
systems
might be a more necessary "real life" skill than teaching them  
programming
----snip----

I am very interested in the the collusion of these two approaches-  
global economies are beginning to rest upon data harvesting, mining,  
integration, analysis, and 'real-time, dynamic' response (as in the  
case of entities such as Acxiom, although this is just one of the  
larger and more nefarious examples of a growing industry). Can we  
teach students to enter this sphere and utilize the raw data in  
creative intervention? And is this a viable bridge as one part of a  
curriculum which would teach the basics of software practice along  
with the realities and impacts of global economics?

On Jan 27, 2007, at 5:02 PM, Tiffany Holmes wrote:

> This issue of what to teach generally and how to deliver the  
> content and
> structure the conversation?  I hope to hear more about this in the  
> next few
> days, but Sarah argues that teaching students about global economic  
> systems
> might be a more necessary "real life" skill than teaching them  
> programming





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