[iDC] sharing "new media" curricula/potentials
saul ostrow
sostrow at gate.cia.edu
Sat Jan 27 19:17:38 EST 2007
I think that this whole discussion has to start with us moving away
from the present notion of hybridity that orders most programs
conception of interdisciplinary - I do not think we need to teach
our students to be interdisciplinary as much as we need to teach them
to be able to navigate the present interdisciplinary environment,
which seemingly necessitates we move away from the present model of
authorship that is presently promoted within the context of critical
cultural production (art, etc)and move to one premised on pragmatic,
often short term (project based)collaborations -- by this I do not
mean an artist bringing together a team to realize their vision- nor
do I mean a collective/ corporation committed to gaining a market
share as an entity -
This curricular initiative consequently focuses on developing
programming ordered by both portable as well as fixed technical or
disciplinary based skills. Such a charge is an acknowledgement that
the coherent consensus supplied by the Bauhaus more than 75 years
ago is now seriously frayed and therefore it no longer contributes to
the theoretical or philosophical grounding needed to create a new
pedagogic model that would be sensitive to the fact that while the
conceptual boundaries between disciplines are no longer rigid, and
art production has been substantially been deskilled, we continue to
produce with in an environment that is defined by disciplinary
practices even if these are no longer necessarily media based
practices. This shift necessitates that we recognize that the
objective of building media based skill sets is no longer a question
of teaching students to produce or reproduce a certain kind of
object, but rather to supply them with the skills and experience
necessary to the production of what they have thought of.
As has been pointed out this re-orientation requires the introduction
of real-world perspectives (rather than merely instrumental or
functionalist ones) on experimentation, integration and the
application of skills within both a specific genre and without.
Consequently, disciplinary skills must be taught with a view toward
teaching students to negotiate and navigate and interdisciplinary
environment. Such experiences would give students a chance to
understand and _call into question_ within multiple contexts, and
under diverse material circumstances, the general ecology of their
field rather than reflecting the pragmatic realities of an assumed
fixed subject and context. By learning to deploy skills that are
multi-dimensional, they will be able to determine what other skills
they will need to learn. It is extremely important for artists to
understand the various worlds, particularly the ones they want to
operate within, so that they may not only navigate them, but have
effect. Without the necessary critical skills to function within the
socio-cultural environment, it will be hard for them to not only
comprehend but apply their skills and concepts to a broader context
as they move beyond disciplinary based activities. This means that
programs must continually be in motion, so as to reflect new and
specific aspects of the real world conditions of cultural production.
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